Project: Morpho (Working Title)

Morpho (Working Title) is an upcoming third-person action game about creating custom weapons.

Morpho features fast-paced combat, multiple playable characters, and explorable levels featuring platforming and light puzzle-solving.

Players attach Florets — a family of rare and powerful flower species found in-universe — to a Conduit, which channels their energy.

The Conduit is then wielded as a weapon, with its capabilities in battle determined by the type, positioning, and linking of various Florets.

Credits

Elite Dangerous

Rollercoaster Tycoon® 3: Complete Edition

Planet Zoo

Warhammer Age of Sigmar: Champions

Lightseekers

Jurassic World Evolution

SENTIENT STEEL

Planet Coaster: Console Edition

Design samples

Click samples to expand

Key skills

C#

Systems / level design

JavaScript

Console development

Unity

PC / macOS development

Blender

Project management

TRCs / XRs

Build verification

Steamworks

2D / 3D animation

Project: SENTIENT STEEL

SENTIENT STEEL was a two-year ‘platform action’ game project which released to 100% recommended reviews on Steam.

The game was 4 - 10 hours in length depending on playstyle, featured full co-op compatibility, custom-made controller support, and dozens of well-received game mechanics.

This project allowed me to focus on refining skills I learned in my games industry jobs and at University. My capability with Unity, C#, Blender, and project management evolved the most.

SENTIENT STEEL was released for PC and macOS, and has an upcoming release for console (details subject to NDA).

Art & visual design samples